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Amberlyn Stardreamer
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Posted - 2010.02.20 02:06:00 -
[1]
I sympathize with the OP because I believe that there is something wrong when cowardly griefers -- and they are most definitely cowards or they'd be attacking someone of equal skill rather than shooting fish in a barrel by wardeccing newbs and industrialists -- can force people to not play the game that they are paying REAL WORLD MONEY for.
I would like to have the ability to take revenge by being able to file some kind of mining-dec that would allow industrial players to declare a state of operations where members of the decced corp could undock only in mining barges, exhumers, industrials, freighters, ... so as to deny them their preferred activities -- which they pay REAL WORLD MONEY to engage in -- in the same way that a wardec denies industrialists the ability to engage in our preferred activities.
As the OP gains more experience he/she will clearly see that the people who post most vehemently about how EVE is a PVP game are the ones who, rather than engaging in actual combat with equals, like to shoot fish in a barrel.
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Amberlyn Stardreamer
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Posted - 2010.02.26 00:42:00 -
[2]
Originally by: TeaDaze
Originally by: Zonefire The original purpose of this thread was to propose some way for new high sec, non-combat focus corps to avoid being griefed by people who have RL problems.
What about those people who use war decs against high sec corps but don't actually have RL problems?
Not everyone who wardecs empire corps is a mental basket case, some players actually like to PVP in a PVP game 
Then go to low-sec or null-sec and fight other people who like to PVP and who might actually beat you.
Wardeccing newbs and industrials in high-sec is not PVP, its just a cheap, coward's trick -- shooting fish in a barrel.
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Amberlyn Stardreamer
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Posted - 2010.02.26 00:50:00 -
[3]
Originally by: De'Veldrin ... I would also agree with the idea of implementing a character level war dec flag that follows a character leaving a war decced corp for a period of 7 days or until the war officially ends, whichever is shorter.
I'll support that enthusiastically when I get that "mining dec" I mentioned before.
Remember, people pay REAL WORLD MONEY to play this game. It should not be possible for griefers to leave them no options but to pay for a game they cannot actually play.
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Amberlyn Stardreamer
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Posted - 2010.02.26 02:19:00 -
[4]
Originally by: Dianeces
Originally by: Amberlyn Stardreamer
Originally by: De'Veldrin ... I would also agree with the idea of implementing a character level war dec flag that follows a character leaving a war decced corp for a period of 7 days or until the war officially ends, whichever is shorter.
I'll support that enthusiastically when I get that "mining dec" I mentioned before.
Remember, people pay REAL WORLD MONEY to play this game. It should not be possible for griefers to leave them no options but to pay for a game they cannot actually play.
I didn't realize CCP added a feature to wardecs where people who get wardecced aren't allowed to log in at all. That's a p. chill feature.
Removing the option to leave a wardecced corp is FORCING people who have no interest in combat and who have not trained combat skills to pay to not play. Stuck in station unable to do anything that you are paying real world money to do is the same as not being able to log on at all.
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Amberlyn Stardreamer
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Posted - 2010.02.27 01:16:00 -
[5]
Originally by: De'Veldrin Edited by: De''Veldrin on 26/02/2010 13:39:47
Originally by: Amberlyn Stardreamer
Removing the option to leave a wardecced corp is FORCING people who have no interest in combat and who have not trained combat skills to pay to not play. Stuck in station unable to do anything that you are paying real world money to do is the same as not being able to log on at all.
I was unaware that it stopped you from pausing training on that character and rolling an alt in an NPC corp. Sure it may suck, but you can still play the game.
Face it, your "I can't play, so don't let them wardec me" argument is bull****, and everyone here, including you, knows it.
You are confusing who is whom.
I am not the OP, who suggested eliminating non-consensual wardecs.
I am the one who wants them balanced with mining decs -- a state of being that prohibits the decced from leaving station or going through gates unless in a mining barge, exhumer, or industrial. I want to be able to force the griefers to do something as boring and pointless to them as I find combat to be -- something for which they have not trained their skills -- or leave their corp or stay docked and twiddle their thumbs.
Again, we are paying REAL WORLD MONEY. That fact should be sufficient to CCP to design a means to prevent bored cowards -- who would be in low-sec or null-sec if they really wanted PVP instead of risk-free shooting of fish in a barrel -- from preventing PAYING CUSTOMERS from playing the game they purchased.
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Amberlyn Stardreamer
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Posted - 2010.02.27 01:26:00 -
[6]
Originally by: James Lyrus ...and the easiest one is 'stop being the fish in the barrel'.
Translation: Eve is not really a sandbox. There is only one right way to play and anyone who wants to play in any other fashion must be crushed, ridiculed, and driven out of the game.
Yeah. Right.
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Amberlyn Stardreamer
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Posted - 2010.02.27 02:26:00 -
[7]
Originally by: De'Veldrin ... If the problem is that you don't like other active players being able to dictate (in part) the content of your game experience, then I have bad news for you -- you are playing the wrong game.
Then you support the mining dec idea?
So that I have an equal chance to dictate the content of the griefer cowards game?
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